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Player's Corner / Thoughts on LOTN
« on: September 21, 2009, 10:58:30 PM »
When I first came here, I must say I echoed your concerns regarding feeling 'welcomed' and part of a community.
But, I kept trucking along, posting actively in the IC forum (a good, good way to get noticed), finding obscure things to do with (or too) other characters, etc.
Eventually I found myself embroiled in a 'major' quest (though I understood very, very little of what happened during it because it involved a lot of long-time players).
I would very much like to play, but my internet connection on my gaming/work machine is down until I can purchase another Wireless Network (Running a wired from 1999, wires dont' go through the whole house lol), but even before I lost my internet connection I was running into the same players as you and the same feeling of lack of drive. Few players online (And those that were usually were grouped together running a dungeon, or sitting around the campfire emoting things, being their silent unfriendly selves), little DM interaction save for the occasional major quest. I find I had to bug a DM to get attention, though I use the term bug loosely.
I would say bring in more GDMs, and take those GDMs out of the people who actually stay logged in for more than an hour; form some kind of contract that at least asks the GDM to perform the duties of his position at least a couple hours every two or three days; or make a quest quota, or something. Inject some adrenaline into LotN before it collapses.
But, I kept trucking along, posting actively in the IC forum (a good, good way to get noticed), finding obscure things to do with (or too) other characters, etc.
Eventually I found myself embroiled in a 'major' quest (though I understood very, very little of what happened during it because it involved a lot of long-time players).
I would very much like to play, but my internet connection on my gaming/work machine is down until I can purchase another Wireless Network (Running a wired from 1999, wires dont' go through the whole house lol), but even before I lost my internet connection I was running into the same players as you and the same feeling of lack of drive. Few players online (And those that were usually were grouped together running a dungeon, or sitting around the campfire emoting things, being their silent unfriendly selves), little DM interaction save for the occasional major quest. I find I had to bug a DM to get attention, though I use the term bug loosely.
I would say bring in more GDMs, and take those GDMs out of the people who actually stay logged in for more than an hour; form some kind of contract that at least asks the GDM to perform the duties of his position at least a couple hours every two or three days; or make a quest quota, or something. Inject some adrenaline into LotN before it collapses.