Because of this, spell DCs are always going to be hotly contested. Mages will always say that with the proper gear a warrior can outfit themselves to negate any chance of failure, therefore mages are weak and underpowered.
Quote from: "Sakes"Because of this, spell DCs are always going to be hotly contested. Mages will always say that with the proper gear a warrior can outfit themselves to negate any chance of failure, therefore mages are weak and underpowered.There's a reason this is being contested. Spellcasters on the server are neutered by lack of items that improve DC. The quip about clerics surviving 5 years doesn't hold much water when you look at the reason people are playing clerics; this is seen as an RP server, hence the strange class combinations. Clerics didn't have to "survive" anything accept diminished player interest, the same as any other class, and of the casters they're the best equipped to survive period against in-game adversity.I hardly think this is a case of "both are right and both are wrong". If this issue is rated low in the importance scale because other projects are on the table, that's cool, but to blow this off as though things are "fine as is" given the new loot tables that support virtually all but casters?-Void
I don't see the "all but spellcasters" supported from the loot tables. I pick up tons of scrolls and wands ALL the time, every time I go somewhere. Things that if put to use would save your castings per day enough to allow you to go for long periods without rest and still effectively contribute in a party.That and just yesterday, I ran across 1 nice set of mage robes, 1 decent set of mage robes, 3 mage-specific rings, and some INT boosting gear that I don't remember the exact specifics on.