We all know the dreaded electrical trap: High damage, easily kills off an unsuspecting player. However, I feel that the traps are far too strong for what they should be, especially for regions meant for levels 2 - 5.
And they're not just electric traps.

This nasty bugger was in the Neverwinter Wood - South, on a small bag in the SW corner of the area, killing a Rogue 2 / Bard 4 character for almost twice her health. On top of that, only a barbarian with 14 CON (or 12 + Toughness) and full hit points would be able to survive a hit like that.
So... what kind of trap is that? DC 26, capable of doing 92 fire damage? According to
this page, that's... a deadly fire trap. 25d6 fire damage, DC 26.
What the heck is that doing in a region geared for new players?!
Can someone take a look at what creates the traps on these loot containers? I feel this was definitely not meant to be encountered for low-leveled players.