Author Topic: Crash on DM log in  (Read 5200 times)

Tails1879_

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Crash on DM log in
« on: February 24, 2015, 12:23:19 AM »
So it looks like the problem has gotten worse lately. It seems after the server has been running for a few minutes, the next DM to log in will cause the server to outright crash. This requires the host to manually reboot the server.

Any idea what the problem is, and can we fix it?
"Patrolling the North almost makes you wish for an Aurilite winter."

machmoth

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Re: Crash on DM log in
« Reply #1 on: February 24, 2015, 11:50:45 PM »
First thing to check is if the module is over on resources.  When you break the magic 16k limit, crashes happen.  The server has been over before, so it's worth checking.  I don't know the exact tech behind it, but the DM Client is known to trigger it if you're right on the edge.  Probably something along the lines of it waiting to lazy load some of the blueprints that couldn't be spawned without a DM around to do so.

Easy way to check if you're in the ballpark is to load the module in the toolset.  Doing so creates a folder called "temp0" in your modules folder with all the mod's files unpacked.  If Windows says that folder's file count is flirting with 16,000, you have a problem and are going to have to do some purging.
« Last Edit: February 24, 2015, 11:53:50 PM by machmoth »

tsunami282

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Re: Crash on DM log in
« Reply #2 on: February 25, 2015, 08:51:26 PM »
Plan for the future - go look at this http://shardsonline.com/
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Tails1879_

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Re: Crash on DM log in
« Reply #3 on: February 26, 2015, 03:59:56 AM »
Plan for the future - go look at this http://shardsonline.com/

Didn't someone post that earlier? My initial reaction to that wasn't very positive, since it seems pretty vague what they've got going. Also, I thought this was a bug report thread, not a promotion thread. ;>.>
"Patrolling the North almost makes you wish for an Aurilite winter."

Neutral_Zone

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Re: Crash on DM log in
« Reply #4 on: March 19, 2015, 07:02:04 AM »
AFAIK the module only contains about 11000 resources at this point (unless someone magically did an update recently). So it's probably not that.

My guess is there's some corrupt file somewhere on the host system, or a setting gone awry. A corrupt database could easily cause this problem.

 

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