IMPROVED TRIP [GENERAL]Prerequisites: Int 13, Combat Expertise.Benefit: You do not provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed. You also gain a +4 bonus on your Strength check to trip your opponent.If you trip an opponent in melee combat, you immediately get a melee attack against that opponent as if you hadn’t used your attack for the trip attempt.Normal: Without this feat, you provoke an attack of opportunity when you attempt to trip an opponent while you are unarmed.Special: At 6th level, a monk may select Improved Trip as a bonus feat, even if she does not have the prerequisites.A fighter may select Improved Trip as one of his fighter bonus feats..
Any special attack that uses Discipline as an opposed check is out. There were only two that were not cut: Disarm and Knockdown. There used to be Sap and Called Shot but those are not in the game.Knockdown and Disarm do not do damage anymore.Knockdown is an opposed roll of attacker's STR plus (attacker's size - defender's size) * 4 against the the defender's STR or DEX, whichever is higher. +4 stability for dwarves/4-legged animals, is NOT in. Knockdown does not draw AoOs, nor do you need to do a touch attack to initiate it. There is no counter-trip. Improved Knockdown makes the attacker seem one size larger. You can only knockdown a creature one size larger than you or smaller. It uses up one of your attacks in a round.Disarm draws attacks of opportunity and does no damage. It uses up one of your attacks in the round. The attacker makes an opposed attack roll against the defender modified by (attacker's size - defender's size) * 4, and the relative weapon size * 4. The defender opposes with an attack roll against the attacker modified by his relative weapon size * 4. NWN2 uses a hybrid 3.5/3.0 weapon size system that I'm not going into right now. If the attacker wins, the on-hand item, if any, is dropped on the ground. Improved Disarm does not draw AoOs and puts the on-hand item in the attacker's inventory.This is as close as it's going to get, folks.
Quote from: "Andy Woo (Programmer)"Knockdown and Disarm do not do damage anymore.
Knockdown and Disarm do not do damage anymore.
Hmm, I wonder however if you will be able to follow up with an attack after triping as per improved trip in PnP...
Improved Knockdown makes the attacker seem one size larger. You can only knockdown a creature one size larger than you or smaller. It uses up one of your attacks in a round.This is as close as it's going to get, folks.