2. Allow trusted members of the community to create pre-made evil characters. These characters would start at level 18 with +3 gear of their choice. Their backgrounds and goals would be discussed with the DMs before hand, and it would be understood the characters would eventually be perma-killed, a general time frame would be agreed upon by both parties. It would work similar to the GDM program, just another option. (Tried before, massive complaints by players of favortism)3. Allow control of certain groups by players, for example the Mages guild or Merc's guild. The direction and goals would then be entirely up to the player. This might mean the Mage's guild ends up being a force for good, when controlled by a good aligned character. Or it may mean its a force for evil when controlled by an evil aligned character. I'd also like to see the addition of protectable/conquerable towns off of the many roads we have in the game to give good and evil something to fight over. (Already suggested. Shot down by other DMs)