Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tails1879_

Pages: [1] 2 3 ... 50
1
General Discussion / Re: Neverwinter Nights Reborn?
« on: November 25, 2017, 04:44:13 PM »
I'm going to start prodding a few people from those old days and see who's interested. Right now we've been doing a quick run-through of the server on the Enhanced Edition, identifying what should be updated, and what needs adjusted thanks to the High Contrast settings making some places... too dark. Since then, there has been only -one- script issue, and that's due to the "fix" to Greater Sanctuary from the official v74 of NWN:EE. Everything else works the way it used to.

The only big issue we have is how the server vault is handled. In short, instead if all the folders in the server vault being named after the client's player name (an old system we can still use), it is now named after their Public Key. If we make the switch to it, all that needs done is a simple request to repopulate your character vault and we'll have it handled in a jiffy. :D

Beamdog had a stream yesterday, and will have one every Friday. Here's a quick rundown of what came up...
  • Easy method of hiding helmets and cloaks without unequipping them.
  • Toggleable combat modes (NWN2 style). Finally, no more Expertise shutting off constantly!
  • Normal maps for models
  • Steamworks integration for those wanting a Steam copy of the game
  • Pretty sure I saw coloring individual armor parts being advertised (Though I was informed another server managed this themselves. Still, good thing).

2
General Discussion / Re: Neverwinter Nights Reborn?
« on: November 21, 2017, 11:23:56 PM »
I watched the stream today and made several notes about it on our Discord. I'll share it here.

  • UI scaling options. This means if you play on 1080p or 4K resolutions, UI elements won't be unbearably tiny!
  • Some advanced graphical options for the client. Vibrancy, higher contrast, depth of field, all of which is toggleable.
  • Nearly everything should be easily ported over from NWN to NWN:EE. I'll check it if I can get my hands on it early.
  • Toolset recompiled! This means bugfixes and potential lifts on resource limits. :D
  • New master server.
  • Hardcoded stuff won't be so hardcoded anymore, meaning we could possibly change feats and skills how we see fit.
  • NWN players cannot play with NWN:EE, mainly due to security fixes (and the new master server). Oh boy.
  • On the plus side, we WILL have server listings once again!
  • There will be a GOG release.
  • 64-bit client.
  • Niv is on the dev team, as well as a staffer from Arelith that is pushing to get an auto-downloader enabled. This means if (I stress "if" strongly here) we decide on adding some haks to add in new classes, we won't need to dig around everywhere for them.
  • $20 for the game with all Diamond Edition stuff. $40 for that plus the last premium modules and all the soundtracks for the game. You shouldn't need anything beyond the $20 edition of the game to play anywhere else online, including Legacy of the North.
  • And finally, they're doing a selective beta to add people in waves to help sway the project.

Honestly, I'm sold. This seems like a good opportunity to make a comeback if we can drum up some folks that are willing to come back and play around.

3
General Discussion / Re: Neverwinter Nights Reborn?
« on: November 21, 2017, 06:16:41 PM »
There's apparently talk that they're doing a pre-release of the game today to allow modules and servers to update to it. While that concerns me on what that means for compatibility for people with original copies, that also does suggest a new server listing to replace the defunct GameSpy one. I do think this will spark some renewed interest in the game, so this may be a good time to consider jumping over. Plus... if the trend continues like it did with the Enhanced Editions of BG1, 2, and IWD, the original NWN version will no longer be sold anymore due to sales agreements.

Few other details I know of outside of UI scaling so it isn't super tiny on 4K resolutions and new post-processing effects. I'll bite the bullet and drop $20 on this so I can peek under the hood at what's all going on tonight.

4
General Discussion / Re: Neverwinter Nights Reborn?
« on: November 21, 2017, 07:11:58 AM »
https://www.beamdog.com/

They've announced Neverwinter Nights: Enhanced Edition. I... do wonder how they're going to enhance it.

5
General Discussion / Happy 15th birthday, LotN!
« on: June 25, 2017, 08:01:51 AM »
... Okay, so I was a bit late on it. However, on the 22nd of June, 2002, the server as we know it launched under the name "The Magic Bubble". Although just about everyone has come and gone since, the server has had countless adventures and stories told within its walls. :D

Thank you guys for all the great times. If you ever feel like swinging by and hanging out, let some of us know. If I'm able, I'll gladly swing around if asked.

6
Player's Corner / Re: Server Status & Module Updates
« on: June 24, 2017, 12:19:22 AM »
could not logg in right now.. if  IP adress have changed plz tell me.. otherwise i need to try again,, Cheers Alk

nwn.lotn.info should work. If not, try 84.217.206.126

7
Player's Corner / Re: Server Status & Module Updates
« on: June 14, 2017, 06:09:06 AM »
Did the server die again?  I was just about to log on.   :-\

Darkie's internet is out as they try to fix some error they're having, which apparently can take a couple days to fix. I'd expect the server to return, based on what Darkie has said, in the evening on the 15th of June.

8
General Discussion / Re: Screenshots and Love
« on: May 09, 2017, 02:28:53 AM »
Okay, I'll bite.  What's a Fated, and why is it cool?   :P

The Fated, also known as the Takers and the Heartless, are one of fifteen major factions that espouse the philosophy, "What a person can claim, and defend against others, they deserve." (Source). In short, they take, earn their keep, and are focused on being entirely self-sufficient about it. They're not charitable or give out freely, since it goes against their own philosophy. They run Sigil's Hall of Records, which handles tax collection, licensure, and other record-keeping duties. They're dreaded, feared, and well-respected since they're the most goal-oriented individuals around (and often succeed at obtaining said goals).

Right now she's with the Free League, which is a non-represented faction that's all about freedom to do as they will and not be told otherwise. Surprise: They often end up in trouble with the law.

9
Player's Corner / Re: Server Status & Module Updates
« on: May 09, 2017, 12:20:02 AM »
Server was still down strangely despite running... and now it's working. Both the IP (83.251.64.144) and the redirect at nwn.lotn.info should work.

10
General Discussion / Re: Screenshots and Love
« on: May 08, 2017, 03:32:12 AM »
This "another land" sounds like that Sigil/Planescape NWN2 server you're always on.  Is that about right?  ;)

Yup! Sharon's moving up in the multiverse. Someday her cocky attitude may catch up with her, but even she's giving the fiends and the Harmonium a run for their money with both charm and wit.

Just the other cycle, she managed to silence a devil trying to recruit people into the Blood War by pointing out he didn't fill out form A-32 to requisition B-24 and B-25, which later are turned in at the offices in the Hall of Records. From there it goes to form D-83. Probably...

... She should become a Fated.

I'll definitely bring her around LotN more, though! It's been too long.

11
General Discussion / Re: Screenshots and Love
« on: May 03, 2017, 12:17:35 AM »
During my time away in another land, there was a player that plays an awesome evil succubus. Sharon and her have been at ends quite often, all up until she disappeared in Carceri as the player went to take care of real life stuff. Since then, she's returned bearing plenty of art of the characters she's interacted with. Needless to say, I love how she portrayed Sharon! ;D



Quote from: Patapatapatapon
Sharon is a stupid bitch and I am going to kill her-- Haha, oh, sorry honey, was that my outside voice? Here, look at this dumb picture of a stupid idiot and forget I said anything. *winks, blows kiss, buries face in liquor glass*

I was going for a sort of animation cell look with this one, after looking at too many things in that style. Also trying to get more subtle with my skin tones.

12
General Discussion / Re: Last Post Contest
« on: May 02, 2017, 11:14:28 PM »
Darn lurkers trying to steal all my thunder! MINE!

As a side note, I must be missing everyone whenever I check to see if people are online. What times are you guys usually on at?

13
Player's Corner / Re: Server Status & Module Updates
« on: April 03, 2017, 05:02:49 PM »
Nevermind!  I rebooted my computer and everything's peachy now.  I was wondering why the Iscandar site said that LotN server was up and it had one or two players, yet my client kept timing out.  Carry on.  :)
Actually, the server was lagging horrendously at that time. There was a Jacia and Sharon, but we couldn't deal with the 10 - 20 second latency. D:

14
General Discussion / Re: Screenshots and Love
« on: February 20, 2017, 12:36:29 AM »
Actually, if you check the description of the statue, they actually defaced it. I think they're anti-Lolth.

15
General Discussion / Re: Screenshots and Love
« on: February 05, 2017, 11:19:57 PM »
There was a time when our item enchantment guidelines were different. Back then, I believe the best enchantments you could find were +3 EB and AC, with +4 or a rare +5 on attribute enchantments perhaps. The +5/-2 enchantments was someone's idea to "match" the +3 maximum EB at the time, but be able to penetrate a mage's DR spells. Silly, though, because since there were still better items at that time and not as expensive. I still remember when those +2 Keen items were about top notch. :D You can see this on the old version of the Heartwood Spear, which used to drop as a +3, +1d6 acid, On Hit Stun instead of the OC's version of +4. You can also see some items with stats on them that are completely redundant on them and thus don't stack, like kamas with +5 or something and +1d4 slashing on them (which does nothing but jack up the price on them).

Since then, those guidelines have changed. +3 on attributes max, up to +5 weapons, and a higher value allowed. Best weapons you'll find have enchantments like +5 EB, +1d6 element, and Keen on it. And with that, the +5/-2 weapons feel even more out-of-favor.

Pages: [1] 2 3 ... 50
Powered by EzPortal
anything