Legacy of the North

Game Related => Player's Corner => Topic started by: NWoutcast on March 22, 2009, 04:15:29 PM

Title: Server Status & Module Updates
Post by: NWoutcast on March 22, 2009, 04:15:29 PM
I am working on getting the server running for all players. I ask for you patience in the matter. Due to technical issues the server will be up and down from now til about 2pm est at which I will need to go bed but I will be working diligently to get this problem resolved. I thank all of you in advance for you patience and understanding in the matter. I hope to have everything up and running as soon as possible.
Title: Server Status
Post by: NWoutcast on March 22, 2009, 05:40:40 PM
Alright, after looking at it we are going to need a new router for the server box. Good news is I might have a free on lined up but it will take me another 24 hours to get it and get it configured. Once again I am sorry. Me and Tsu had things working then they decided randomly to not work. Im working on it and Im sorry that I have not been able to get this done faster. Please understand that I am working on it as hard and quickly as I can.
Title: Server Status
Post by: Dengar on March 22, 2009, 08:04:46 PM
Thanks for taking the time to do it man...  no appologies necessary
Title: Server Status
Post by: alkmaar on March 23, 2009, 12:17:04 PM
No worries mate!

alk
Title: Server Status
Post by: NWoutcast on March 24, 2009, 04:00:47 AM
Alright here is what is going on. I am getting a new router tomorrow night at about 6pm EST. I will try and have it installed and the server running before I go to work at 9pm EST. That should fix the login issue that most of our players are having. Let me know after these times and we will see if something else is going wrong.
Title: Server Status
Post by: NWoutcast on March 25, 2009, 08:33:15 AM
After being on the phone with linksys with for hours on end. I think we have a working server. Anyone else with login issues let me know ASAP.

Good night and good gaming!
Title: Server Status
Post by: PinkEvil on March 25, 2009, 09:54:41 AM
It's alive, IT'S ALIVE...

Yay!

 :D
Title: Server Status
Post by: Linna Vot on March 25, 2009, 11:42:23 PM
Works for me. Thanks much for all the work, Outcast.
Title: Server Status
Post by: NWoutcast on March 27, 2009, 03:47:24 PM
Alright folks sorry to bear bad new but there was a power outage this morning they are working to restore service. Thanks!
Title: Server Status
Post by: NWoutcast on March 27, 2009, 09:35:56 PM
We are back up and running. Im going to sticky this thread for future updates so check back with us if you have any concerns.
Title: Server Status
Post by: NWoutcast on April 01, 2009, 02:14:45 PM
Alright the lag issue has been fix for now. All is running well and we can all resume gaming like the mad fiends we are. You can bow to me later for now just have fun!
Title: Server Status
Post by: alkmaar on April 01, 2009, 06:46:22 PM
Good to hear! Was in this morning and it was not lagg really..it was like the mod was moving to fast...you jumped towards the transitions from half a mile away...or it seemed.. and the monsters jumped you and attacked like on speed....well hasted..*coughs*

but i am not in for 10 days or so..leaving sweden for Eastern Holidays in the sun!

Alkis the Tanned(burned)
Title: Server Status
Post by: PinkEvil on April 01, 2009, 07:52:55 PM
Quote from: "alkmaar"
but i am not in for 10 days or so..leaving sweden for Eastern Holidays in the sun!

It's a Swede  :o

Hiss!
Title: Server Status
Post by: Darkzealot on April 01, 2009, 09:24:51 PM
Yeah! Hissssss!

*Clings to the mistress*
Title: Server Status
Post by: karlwen on April 02, 2009, 10:37:42 AM
Now the server is Okey and the speed is back to normal.
Title: Server Status
Post by: NWoutcast on April 03, 2009, 11:17:12 PM
I am playing around a little more with the desktop computer. Ill see if I can get it running at normal speed on here.
Title: Server Status
Post by: NWoutcast on April 08, 2009, 07:05:44 AM
Its been reported to me that some players are having problems seeing the server in the Role Play section of Gamespy. If you are having this problem let me know as soon as you can.
Title: Server Status
Post by: NWoutcast on May 01, 2009, 08:23:03 AM
I am taking the server down at 4:30 am EST for a virus purge on the server computer. We will be back up and running as soon I can find and eradicate the menace.
Title: Server Status
Post by: NWoutcast on May 05, 2009, 11:04:58 AM
Fixing my toolset the server will be down until around 8am EST.
Title: Server Status
Post by: NWoutcast on May 13, 2009, 08:38:00 PM
Sorry folks the roommate didnt pay the internet bill on time. Ive yelled at him quite thoroughly. Should be back up soon.
Title: Server Status
Post by: NWoutcast on May 14, 2009, 03:28:09 AM
Back up and running.
Title: Server Status
Post by: NWoutcast on June 12, 2009, 02:01:22 AM
Alright, scheduled outage on Saturday afternoon EST for an unknown amount of time. I am doing a complete overhaul on my comp. Getting a new graphics card, hd, and a second monitor. (It was all just way to cheap to pass up!) Shouldnt be to inconvenient or down for two long. Just long enough for an XP reinstall. Thanks for the understanding!
Title: Server Status
Post by: NWoutcast on June 12, 2009, 12:31:54 PM
Sorry all. The new graphics card means that I need a new powersupply...so Ill getting that and popping it in ASAP.
Title: Server Status
Post by: NWoutcast on June 12, 2009, 05:43:33 PM
back up and running. Enjoy.
Title: Server Status
Post by: NWoutcast on June 26, 2009, 05:01:14 AM
Its storming badly over here. Sorry about the down time but the power went I think. Ill be checking at in an hour when I get home.
Title: Server Status
Post by: Torin on July 27, 2009, 11:31:09 PM
Anyone else having trouble getting on atm?

I lagged out about 20mins ago, didn't see anyone else in the chatroom so figured it was only me. Direct connect wont work either.

EDIT: Scratch that, just got back on.
Title: Server Status
Post by: NWoutcast on July 30, 2009, 02:32:33 AM
Alright folks. Im moving and so is the server computer. Expected down time will be anywhere from 1-3 days depending on when I can get AT&T to turn it on at my new place. Im going to try and find a temporary host before the move but in case I can't I apologize and hope to see you all when I get settled in and get everything up and running. Thank you for the understanding and if you want to help move there might be a white russian in it for you ;) .
Title: Server Status
Post by: Jocularity on July 30, 2009, 06:49:50 AM
Any idea when that will be happening? Or is it effective immediately even?
Title: Server Status
Post by: NWoutcast on July 30, 2009, 07:08:52 AM
July 31st
Title: Server Status
Post by: tsunami282 on July 31, 2009, 11:30:12 PM
Sorry I didn't check here sooner. I probably coulda helped you out.

I need a copy of the module anyway ... hit me on email, MSN, or my Ventrilo server.
Title: Server Status
Post by: NWoutcast on August 05, 2009, 12:36:00 AM
Alright folks. Update time. I am working on the server up and running at my parents house while I stay with them. I can move into my new place on Thurs/Friday this week but there is no guarantee that my internet will be set up either. So what Im going to try and do is find a temp home. The only options open to me are Tert or if I can get a hold of tsu (hey man!). Ill be updating daily so check back.
Title: Server Status
Post by: NWoutcast on August 05, 2009, 02:09:36 AM
Alrighty I have some news....maybe or maybe not good news. We'll find out! Shade has stepped up to help me out with the hosting issued. Tomorrow night Ill be transferring the server and vault to him. So hopefully your gaming experience with us will not be interrupted. If all goes smoothly you should see us up on gamespy tomorrow night around 9pm est. (giving us some time to troubleshoot if there are any problems). The only other time we will have some downtime is when he gives the vault back to me sometime next week. Sorry about this guys but moving is a royal pain in the ass.
Title: Server Status
Post by: PinkEvil on August 06, 2009, 01:37:11 AM
Status Update!

Quote
shade6.7:
Trasnfering the vault
shade6.7:
Alright now I just have to open the ports on this router
shade6.7:
Which means I have to go offline
shade6.7:
You going to be around when I finish or are you dosing off?
PinkEvil:
It's funny. I ask myself that question all the time...
shade6.7:
ROFL
Title: Server Status
Post by: tsunami282 on August 22, 2009, 08:40:28 PM
Server went down about a half hour ago.

You should implement an automated restart. *nod nod*

Did you go to Control Panel -> System -> Advanced tab -> Error Reporting button and choose Disable Error Reporting like I told you to?
Title: Server Status
Post by: NWoutcast on August 27, 2009, 10:13:15 PM
Alright, formatting a new harddrive so server will be down til about 9pm EST. Sorry folks.
Title: Server Status
Post by: NWoutcast on August 28, 2009, 08:41:46 AM
Alright there was a small....snafu....with the format. But all is well just need to do some reconfiguring of firewall settings.
Title: Server Status
Post by: Jocularity on September 13, 2009, 08:58:49 AM
You might notice that the server isn't appearing in gamespy. Its does show up in Favorites & History, but its not in the internet tab for some reason. Outcast will be working it out after some much needed sleep.
Title: Server Status
Post by: Tails1879_ on January 09, 2010, 01:20:42 AM
The server's going to be down for a while, as Outcast is doing some system/firmware updates for his PC, hopefully to stop the disconnects.

EDIT: And it's up again. Hoping for no disconnects!
Title: Server Status
Post by: NWoutcast on January 13, 2010, 06:45:27 AM
Im sorry for all the recent connection drops. I've been trying to hunt down the cause and been on the phone with both Linksys and comcast for hours and still have nothing. When I learn more Ill be sure to post.
Title: Re: Server Status
Post by: bloodwyrm on January 17, 2010, 05:18:13 PM
Server went down for me about 10 minutes ago. Hopefully everything that is causing these drops is fixed but hey take your time better right than fast.(but right and fast is good too lol)
Title: Re: Server Status & Module Updates
Post by: Kattze on February 03, 2010, 10:33:38 AM
02/03/10 - Kattze
 - Fixed trap door the in the Dry Landing
 - Fixed store in the Dry Landing.
 - Added a lever to open the draw bridge at Westing Lokk.  Seems to be a bit temperamental though.
Title: Re: Server Status & Module Updates
Post by: Jocularity on February 08, 2010, 02:33:33 AM
I have been unable to log onto LotN for the past day or so. Is it on the fritz, or it it a problem on my end?
Title: Re: Server Status & Module Updates
Post by: Pathseeker on February 08, 2010, 02:51:40 AM
Someone else said they couldn't find it on Gamespy too... I was on earlier today - using the desktop shortcut works for me
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on February 08, 2010, 02:48:40 PM
I get the same problem once in a while myself. It hasn't lately for me, but I've been hearing some get it as well. Heck, I was on at the time of posting yesterday and wondered why barely anyone was on.
Title: Re: Server Status & Module Updates
Post by: Jocularity on February 09, 2010, 12:34:00 AM
The desktop shortcut is working for me. I wonder what is causing this trouble though.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on February 11, 2010, 08:05:56 PM
Server's been down for a while, now. Any ideas?
Title: Re: Server Status & Module Updates
Post by: Kattze on February 12, 2010, 12:06:25 AM
Outcast hasn't been online and until we hear from him we'll have to assume he's having some sort of ISP problem or maybe the weather has caused some power issues.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on February 13, 2010, 10:06:48 PM
The server's up, now.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on February 17, 2010, 03:02:10 PM
Ok guys, Im sorry to report that my computer has become infected with something nasty. I am hastily trying to kill it but it will take some time. Sorry for the downtime.
Title: Re: Server Status & Module Updates
Post by: Kattze on March 23, 2010, 10:42:41 PM
Experiencing a weird issue.  There may be some downtime for a bit.
Title: Re: Server Status & Module Updates
Post by: Kattze on March 23, 2010, 11:09:35 PM
Server is back up.

I've narrowed down the issue and will try to fix it during slower hours.
Title: Re: Server Status & Module Updates
Post by: Kattze on March 26, 2010, 05:31:44 AM
Apologies to anyone who was on a while ago.  My power flickered off.
Title: Re: Server Status & Module Updates
Post by: Kattze on March 27, 2010, 11:39:44 AM
CHECKIN - build 100327a

Fixed Niccolo spawns
Randomized forest spawns
Diversified the animal pelts that spawn
Neutralized camp spawns so NPC are not hounded.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on April 06, 2010, 07:32:00 AM
Are we having some server issues, its not on my list.
Title: Re: Server Status & Module Updates
Post by: Kattze on April 06, 2010, 11:04:21 AM
Sorry for some reason the server turned off.  It's back up now.
Title: Re: Server Status & Module Updates
Post by: Kattze on April 06, 2010, 12:53:38 PM
Considering I just realized my alarm clock is flashing I'm going to say the power went out while I was at work >_>
Title: Re: Server Status & Module Updates
Post by: Kattze on April 18, 2010, 08:32:31 AM
Apologies to anyone experiencing lag on the server at this time. 

My ISP has a fault they are trying to fix with international connections.

http://www.iinet.net.au/status/faultinfo/1018181.html
Title: Re: Server Status & Module Updates
Post by: Kattze on April 19, 2010, 11:17:54 PM
Recent updates:

Players may now obtain their bonus languages in the start area without DM assistance.  Just talk to Babel. (thank you sakes)
Players may now teleport to any player housing they have a key of from the start area.  The portal is near the Mirabar exit. (thank you tsunami)
Players can now throw away their PC Scry tool.  You can access scrying through the rest button.  You will now glow brown if you are AFK! (thank you tsunami)
Title: Re: Server Status & Module Updates
Post by: Kattze on May 01, 2010, 07:22:21 PM
Apparently the server has crashed.  I've rebooted the computer, it may show up as Unnamed Server.  I will fix it up when I get back from the airport. gotta rush bye!
Title: Re: Server Status & Module Updates
Post by: Kattze on May 01, 2010, 09:08:35 PM
Looks like things are running fine now!
Title: Re: Server Status & Module Updates
Post by: Kattze on May 16, 2010, 08:13:29 AM
Power went out.  It should be back up.
Title: Re: Server Status & Module Updates
Post by: Kattze on May 25, 2010, 10:59:25 PM
We're having an issue where the server isn't showing up on Gamespy.  I'll look into fixing it asap for now if you want to get onto the server you'll have to direct connect to nwn.lotn.info:5121
Title: Re: Server Status & Module Updates
Post by: Kattze on May 25, 2010, 11:45:32 PM
Fixed it faster than I thought I would.  I'd like to sound techy but I just rebooted the computer and it shows up.
Title: Re: Server Status & Module Updates
Post by: Kattze on June 05, 2010, 03:17:53 AM
I am doing lots of downloading tonight so MSN me if the server is lagging too much.  Cheers.
Title: Re: Server Status & Module Updates
Post by: Kattze on July 16, 2010, 07:22:36 AM
Doing some maintenance for the next 20 minutes.
Title: Re: Server Status & Module Updates
Post by: Kattze on July 25, 2010, 10:02:44 PM
Apologies my power went out while I was asleep!
Title: Re: Server Status & Module Updates
Post by: Kattze on July 28, 2010, 09:44:16 AM
The server may go down in the next two hours for about an hour.
Title: Re: Server Status & Module Updates
Post by: Kattze on July 30, 2010, 04:40:49 AM
The server will be going down this Saturday evening (about 10PM EST onwards) and will be down for several hours.  Sorry about this.
Title: Re: Server Status & Module Updates
Post by: Kattze on August 01, 2010, 03:10:48 AM
Server is now going offline.  Will try to get it up asap. Sorry for the inconvenience!
Title: Re: Server Status & Module Updates
Post by: Jocularity on August 01, 2010, 07:58:18 AM
Server is back up. We have trouble getting it to show on gamespy now though... You may need to direct connect. We'll try to figure out this asap.

Btw, i am host now. Fear the coming days of tyranny. :D
Title: Re: Server Status & Module Updates
Post by: Kattze on August 01, 2010, 11:00:50 AM
No possums were harmed in this transition... I think.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on August 01, 2010, 04:07:21 PM
Wow, that seemed pretty seamless. Kattze, thanks so much for all the time you spent hosting, and thanks Joc, for taking on the responsibility. You two are great.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on August 02, 2010, 01:38:46 PM
Wait a minute, there was a server transition while I was out? Dang, You guys are fast! Keep up the good work. :P

-TTR
(PS: Typing on an iPod sucks, but beats phone texts.)
Title: Re: Server Status & Module Updates
Post by: Kattze on August 03, 2010, 01:36:46 AM
Wait a minute, there was a server transition while I was out? Dang, You guys are fast! Keep up the good work. :P

-TTR
(PS: Typing on an iPod sucks, but beats phone texts.)

Yes, and there was cake.  Joc's mum is the best.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on August 03, 2010, 05:56:50 AM
THE CAKE IS REAL.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on August 07, 2010, 03:14:54 PM
I haven't had any trouble direct connecting, but I noticed today that the server still does not appear in game spy.
Title: Connection Inability
Post by: Dasanteki on August 07, 2010, 06:09:31 PM
Can't direct connect; can't connect through GameSpy because it's not on the list.

Here's the target line in my shortcut in the hopes that someone can spot a blatant error I've made:
C:\NeverwinterNights\NWN\nwmain.exe +connect legacyofthenorth.game-host.org
Title: Re: Server Status & Module Updates
Post by: Jocularity on August 07, 2010, 11:38:32 PM
I think it might need to be changed to C:\NeverwinterNights\NWN\nwmain.exe +connect lotn.servegame.org
(Edit by tsunami282 :: the correct line is "C:\NeverwinterNights\NWN\nwmain.exe +connect nwn.lotn.info")

Try that.
Title: Re: Server Status & Module Updates
Post by: Dasanteki on August 07, 2010, 11:48:54 PM
Worked like a charm; thanks.
Title: Re: Server Status & Module Updates
Post by: Jocularity on September 02, 2010, 09:19:05 AM
You might find you'll be unable to log into the server for the moment. I'm a little in the dark but i'm working on it. Should be back up soon.   :-X
Title: Re: Server Status & Module Updates
Post by: tsunami282 on September 02, 2010, 05:14:10 PM
I'm working with Joc to resolve this. For the immediate future, you can reach the server via direct connect to

121.217.44.227:5121

This address WILL change in the future, so don't get all upset when it does. We'll post updated information when available.
Title: Re: Server Status & Module Updates
Post by: tsunami282 on September 04, 2010, 04:09:01 AM
OK, here's a slightly-less-temporary fix. You can direct-connect to the LotN server at

lotn.homeip.net:5121

I'm having trouble reaching some people who have the keys to the domain, so bear with us, please.
Title: Re: Server Status & Module Updates
Post by: Kattze on September 05, 2010, 05:18:28 PM
Sorry did you need me? You can email me on my gmail account as I'm stuck using my iPad till I finish buying my computer parts.
Title: Re: Server Status & Module Updates
Post by: tsunami282 on September 06, 2010, 12:53:04 AM
We're back to the standard shortcut address of

nwn.lotn.info:5121

You can alternatively still use lotn.servegame.org:5121, but the first one is the preferred one.
Title: Re: Server Status & Module Updates
Post by: Jocularity on September 28, 2010, 06:00:13 AM
I'm getting some storms coming in, so its going to be down for a day or so, for its own safety.
Title: Re: Server Status & Module Updates
Post by: Jocularity on September 29, 2010, 02:56:18 AM
Its back online.  :D
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on September 29, 2010, 03:58:21 AM
I'm trying to directly connect via 'nwn.lotn.info:5121', but I'm getting nothing (The servegame variant also isn't working). Linna is also reporting the same thing. Someone might need to take a look at that. >.< Glad to hear the storms are over, at least.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on September 29, 2010, 04:03:34 AM
I don't see it on the Gamespy list, either. I don't know if that is still a separate problem or not.
Title: Re: Server Status & Module Updates
Post by: Jocularity on September 29, 2010, 05:41:07 AM
Oh, man... Have i broken the world again? Kattze? Tsu? Outcast? What's gone wrong?  :'(

I'm a Taurus dammit, keep me away from this China Shop.  :P
Title: Re: Server Status & Module Updates
Post by: Kattze on September 29, 2010, 01:17:48 PM
I'll take a look if it's still an issue.
Title: Re: Server Status & Module Updates
Post by: Kattze on September 29, 2010, 01:22:17 PM
Because you had the server turned off for an extended period of time, and someone loaded up another device (looks like your brothers laptop) it changed local ip addresses.  I'll fix this now.
You might want to get someone more experienced than myself, such as tsu, to set up IP leases for a longer period of time.

edit: All is working now.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on September 29, 2010, 02:06:19 PM
Thanks much! :)
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on September 29, 2010, 11:04:45 PM
Hurrah, the server's back! Though, just one more problem... Someone switched it to "One Party Only", so everyone joins one big party whenever they get on. Might need to change that.
Title: Re: Server Status & Module Updates
Post by: ZippyConspiracy on September 30, 2010, 12:10:58 AM
Whaaat? You don't want to be one big happy family? What a shame!
Title: Re: Server Status & Module Updates
Post by: Jocularity on September 30, 2010, 02:50:30 AM
Big happy family got divorced, and now can have multiple parties again.
Title: Re: Server Status & Module Updates
Post by: PolkOathKeeper on October 14, 2010, 08:01:42 PM
The server seems to have crashed today AOA 15:55 EDT. It was running very "laggy", prior to the crash.
Title: Re: Server Status & Module Updates
Post by: tsunami282 on October 16, 2010, 01:52:08 PM
The game server, which had been down for a bit, is now back up and accessible on Gamespy.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on October 16, 2010, 03:21:48 PM
I can see it on Gamespy, now, but it is very slow to connect, and direct connecting doesn't seem to work, any more.
Title: Re: Server Status & Module Updates
Post by: tsunami282 on October 16, 2010, 07:38:56 PM
Criminy. I rebooted the router and the server, and it's slower than ever! Joc, go check the line for wallabies gnawing on it, willya?
Title: Re: Server Status & Module Updates
Post by: Kattze on October 16, 2010, 10:38:36 PM
Did you change any physical stuff when you got your new modem? LAN cable? Phone line cable?

edit: I'm not even sure if my questions are relevant since I did a speedtest and it seems to run fine.  Why is it happening for NWN only? :(

edit2: on second thought...

Pinging lotn.servegame.org [124.183.104.205] with 32 bytes of data:
Reply from 124.183.104.205: bytes=32 time=341ms TTL=45
Reply from 124.183.104.205: bytes=32 time=920ms TTL=45
Reply from 124.183.104.205: bytes=32 time=1033ms TTL=45
Reply from 124.183.104.205: bytes=32 time=931ms TTL=45

Ping statistics for 124.183.104.205:
    Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
    Minimum = 341ms, Maximum = 1033ms, Average = 806ms

edit3: god damn
Code: [Select]
Tracing route to lotn.servegame.org [124.183.104.205]
over a maximum of 30 hops:

  1     3 ms    <1 ms    <1 ms  my.router [192.168.1.1]
  2     7 ms     7 ms     8 ms  10.33.64.1
  3    12 ms     9 ms     8 ms  gig-2-5-nycmnyb-rtr02.nyc.rr.com [24.29.157.186]

  4     8 ms     7 ms     7 ms  tengig-4-0-0-nycmnya-rtr2.nyc.rr.com [24.29.151.42]
  5   183 ms    50 ms    21 ms  tenge-2-1-0-nycsnyoo-rtr1.nyc.rr.com [24.29.119.153]
  6   324 ms   270 ms   233 ms  66.109.6.76
  7    12 ms     9 ms    10 ms  ae-0-0.pr0.nyc30.tbone.rr.com [66.109.6.159]
  8     9 ms     9 ms    10 ms  xe-9-0-0.edge2.Newark1.Level3.net [4.59.20.29]
  9    15 ms    17 ms    18 ms  ae-31-51.ebr1.Newark1.Level3.net [4.68.99.30]
 10    11 ms     9 ms    11 ms  ae-2-2.ebr1.NewYork1.Level3.net [4.69.132.97]
 11    23 ms    17 ms    18 ms  ae-91-91.csw4.NewYork1.Level3.net [4.69.134.78]

 12    10 ms     *       11 ms  ae-92-92.ebr2.NewYork1.Level3.net [4.69.148.45]

 13    83 ms    86 ms    89 ms  ae-2-2.ebr4.SanJose1.Level3.net [4.69.135.185]
 14   103 ms    89 ms    90 ms  ae-74-74.csw2.SanJose1.Level3.net [4.69.134.246]

 15    84 ms    83 ms    85 ms  ae-2-79.edge1.SanJose3.Level3.net [4.68.18.80]
 16    90 ms    90 ms    91 ms  i-2-5-peer.eqnx02.pr.reach.com [134.159.62.197]

 17    96 ms    90 ms    93 ms  i-1-0-0.sjc-core01.bi.reach.com [202.84.251.86]

 18   268 ms   263 ms   264 ms  i-4-0-1.sydp-core01.bx.reach.com [202.84.140.141]
 19   262 ms   264 ms   262 ms  i-9-0-0.sydp-core02.bi.reach.com [202.84.221.90]
 20   264 ms   264 ms   270 ms  TenGigE0-2-0-5.pad-gw2.Sydney.telstra.net [203.50.13.69]
 21   262 ms   261 ms   264 ms  Bundle-Ether3.ken-core4.Sydney.telstra.net [203.50.6.30]
 22   263 ms   266 ms   271 ms  Bundle-Ether1.ken39.Sydney.telstra.net [203.50.6.146]
 23   263 ms   263 ms   264 ms  Bundle-Ether2.chw48.Sydney.telstra.net [203.50.6.181]
 24   307 ms   303 ms   303 ms  telstr686.lnk.telstra.net [203.45.17.22]
 25     *        *        *     Request timed out.
 26     *        *        *     Request timed out.
 27   491 ms   427 ms   366 ms  CPE-124-183-104-205.lns14.ken.bigpond.net.au [124.183.104.205]

I guess that rules out international lines being the problem? That's a whole lot of hops though!
Title: Re: Server Status & Module Updates
Post by: Kattze on October 16, 2010, 10:53:52 PM
On another note if there is something sitting on the keyboard IRL can you please take it off? It's holding down the ctrl button making it impossible to do anything!
Title: Re: Server Status & Module Updates
Post by: Jocularity on October 17, 2010, 12:56:47 AM
Ctrl button? Crabcakes doesn't even have a keyboard plugged in!

There were no physical changes besides the modem-router itself. The Ethernet line between it and LotN is fairly long i suppose, but its the same one that was used before the new router.

During the wallaby check though, i did notice the blue cord was looped several times around a power cord. I've heard tangled cables can interfere with the signal. I dont suppose anything is better now that that is fixed?
Title: Re: Server Status & Module Updates
Post by: Jocularity on October 17, 2010, 01:18:24 AM
OOOOOOOOOOOOOooooooooooooohhhhh.... Okay, i think i worked out what might be causing the lag.  :-\

Quote from: My ISP
Current Account Usage:     12,054MB
Current Usage Allowance:    12GB, then slowed

Explains why you got as far as LotN before the lag kicked in, while i had no lag playing over my home network. No more yoochoobin for me. It should speed back up on the 23rd  :-[
Title: Re: Server Status & Module Updates
Post by: Kattze on October 17, 2010, 04:38:40 AM
Weird! Guess it was a remote login bug!

Haha should have known Telstra would be behind this.
Title: Re: Server Status & Module Updates
Post by: Kattze on November 22, 2010, 09:10:34 PM
The server will be down for about an hour or so to apply some updates.  Thanks for your patience!
Title: Re: Server Status & Module Updates
Post by: Kattze on November 22, 2010, 10:24:46 PM
The server is back online
Title: Re: Server Status & Module Updates
Post by: Jocularity on December 11, 2010, 01:36:07 AM
I have some storms rolling in, so i'll be shutting the server down until they're over for its own safety.
Title: Re: Server Status & Module Updates
Post by: Linna Vot on December 11, 2010, 06:17:19 AM
*puts on a special headdress and does a little dance*
Title: Re: Server Status & Module Updates
Post by: Jocularity on December 12, 2010, 12:41:43 AM
It should be back up to the best of my knowledge. I can't check for sure though, since its only hop over the home network.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on December 12, 2010, 12:47:52 AM
It should be back up to the best of my knowledge. I can't check for sure though, since its only hop over the home network.

Can't find it or direct connect, unfortunately.
Title: Re: Server Status & Module Updates
Post by: Kattze on December 12, 2010, 09:23:49 AM
I'm working on the issue.  Something tells me it's been riddled with a terrible virus since the firewall software and a lot of the network stuff are missing.
Title: Re: Server Status & Module Updates
Post by: Kattze on December 12, 2010, 11:43:38 AM
Most likely won't be up again until Sunday night.  I'm a little sleepy and Crabcakes needs its windows reinstalled to fix its precious corrupted dll's :(
Title: Re: Server Status & Module Updates
Post by: Jocularity on December 12, 2010, 12:05:58 PM
Sounds like i really let it go to hell  :-[

Do you think my other computers will need their windows reinstalled?
Title: Re: Server Status & Module Updates
Post by: NWoutcast on December 12, 2010, 12:44:22 PM
From what I gathered from talking to Kattze earlier most likely. Update your virus definitions, boot in safe mode and run deep scans. You might have a chance.
Title: Re: Server Status & Module Updates
Post by: Kattze on December 12, 2010, 02:56:22 PM
Sounds like i really let it go to hell  :-[

Do you think my other computers will need their windows reinstalled?
probably not.  I'd recommend installing microsoft security essentials if your current anti-virus didn't pick it up.  Crabcakes main problem was it hadn't had any security updates installed in a while along with its firewall somehow being disabled.

The virus corrupted a bunch of dll's to do with the network so I couldn't even open up network properties.  That's why you couldn't access crabcakes' files, but could still see it on the network.
Title: Re: Server Status & Module Updates
Post by: Kattze on December 13, 2010, 01:30:23 AM
Server is up.  Should be able to see it on gamespy.  Let me know if the direct connect isn't working!
Title: Re: Server Status & Module Updates
Post by: Kattze on December 16, 2010, 03:31:33 AM
Huge storm rolling in.  Internet might go out!

edit: yeah power has gone off a few times.  Server is staying off for a while!
Title: Re: Server Status & Module Updates
Post by: Kattze on December 17, 2010, 12:18:30 AM
Sorry I didn't realize the router lost its port forwarding during the blackout.  It's all fixed now.  Thanks for making me aware, tails.

Also just a note there are 5 days left of these afternoon storms forecasted.  Got to love Australian summer.
Title: Re: Server Status & Module Updates
Post by: tsunami282 on December 26, 2010, 09:43:21 PM
MODULE UPDATE 2010.12.26a

- Fix for restoring state of persistent quests.
- Fix for Volo's rat quest to not be repeatable.
- Fix for crafting scrolls of shapechange
- Stopped level 1 characters from being able to enter the IC world
- Stopped the Town Portal wand from working inside of Death's Secret Back Door
- Stopped Auto Follow widget from being able to work inside of Death areas
- Fixed a few typos/grammar/spelling issues in some conversations
- Removed the ladder map note inside the sewers, as well as changed the pile of sacks named "@FIXME" to "Pile of Sacks"
- Changed some of the badmoon voicesets because they were strange
- Lowered the right flag next to the bounty board in camp (it was floating) as well as made the flags static so that they aren't getting in the way of clicking on the board
- Made Myrom Tarn plot so that he isn't being killed by badgers
- Removed broken transition point in front of a townhouse in the farmlands (believe it was player housing that has been removed?)
- Locked a couple doors which lead to nowhere
Title: Re: Server Status & Module Updates
Post by: Kattze on January 27, 2011, 04:50:01 AM
Server will be off for a couple of hours.  Sorry for the inconvenience.
Title: Re: Server Status & Module Updates
Post by: Kattze on January 27, 2011, 03:32:58 PM
Hey guys.  Sorry it's still down.  My parents had electrical work at their place done and didn't tell me :( I haven't been able to get in contact with them since so no idea what's happened.  I'll try to get it back up asap.
Title: Re: Server Status & Module Updates
Post by: Kattze on January 27, 2011, 10:39:37 PM
Server will be up momentarily.
Title: Re: Server Status & Module Updates
Post by: Kattze on January 27, 2011, 10:44:18 PM
You can find it on the RP list.  It will take a few minutes to refresh the direct connect.
Title: Re: Server Status & Module Updates
Post by: Kattze on February 17, 2011, 02:52:16 PM
My ISP has had a hardware failure in my town at the moment.  You can follow the fault at the link below.

http://www.iinet.net.au/status/fault.php?id=1474299

Server will be up as soon as it's fixed!
Title: Re: Server Status & Module Updates
Post by: Wolf on February 17, 2011, 05:06:41 PM
np Kat thanks for the update
Title: Re: Server Status & Module Updates
Post by: tsunami282 on April 04, 2011, 01:15:54 AM
The LotN server has been down since early this morning (about 0800 UTC). We currently do not have an ETR for it. We'll let you know here when it comes back to life.
Title: Re: Server Status & Module Updates
Post by: Kattze on April 05, 2011, 01:07:14 AM
Err sorry have been out of town this weekend. Is it back up?
Title: Re: Server Status & Module Updates
Post by: Linna Vot on April 05, 2011, 01:17:30 AM
Nope.

 x.x
Title: Re: Server Status & Module Updates
Post by: Kattze on April 05, 2011, 01:39:18 AM
Power went out apparently. It may show as unnamed server until i get off this stupid bus and have access to a computer!
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on April 05, 2011, 01:44:02 AM
Well, in the mean time, the server's up. :D Thanks, Kattze!
Title: Re: Server Status & Module Updates
Post by: Pathseeker on April 05, 2011, 03:51:08 AM
hey Kattze.. is something up? got horrible lag and crashed twice earlier.. then took about 2 then 3 minutes to find the server through direct connect?

Title: Re: Server Status & Module Updates
Post by: Kattze on April 05, 2011, 03:46:59 PM
Are you still having issues Path?  My connection seems to be fine.  It could be that the DNS was updating after an internet disconnect (getting new IP address) as you were trying to connect.
Title: Re: Server Status & Module Updates
Post by: Pathseeker on April 05, 2011, 04:03:48 PM
No I think I got it fixed :P there were some lag spikes - probably from just what you described. Tails
helped me fine tune my direct connect shortcuts.. thank you both <.<
Title: Re: Server Status & Module Updates
Post by: tsunami282 on April 10, 2011, 06:11:24 PM
Server is down as of now for an unexpected problem with the antivirus. Back within an hour, I hope.
Title: Re: Server Status & Module Updates
Post by: tsunami282 on April 10, 2011, 06:25:49 PM
Server is up again, let's hope the dropout problems are fixed!
Title: Re: Server Status & Module Updates
Post by: Kattze on May 01, 2011, 01:04:53 AM
05/01/2011 - Kattze
 - Bounty heads are no longer sellable
 - Area updates on the North Road
 - Dire bears will no longer spawn in the wood and murder newbies
 - A difficult double spawn was spaced out in the Zhentarium Forest
 - Only one ant now spawns in the western Neverwinter forest
 - The Arcanum now sells bone wands and a few more summon tokens
Title: Re: Server Status & Module Updates
Post by: tsunami282 on May 02, 2011, 02:27:31 AM
05/01/2011 - Tsunami for Neutral Zone
- a horse merchant now stands on the north bank of the river, north of the city of Neverwinter.
(We do know of some problems with the horse system - buy from the guy at your own risk! Fixes forthcoming, hopefully within a couple days.)
Title: Re: Server Status & Module Updates
Post by: tsunami282 on June 11, 2011, 04:25:50 AM
06/10/2011 - Tsunami
- Removed the player rest menu option to leave a message for the DM's. It was a rather awkward system to use and for DM's to check, and forum posts permit much more flexibility.
- Added an automated module reload option. The game module will automatically reload (reset) every 2 real-world days. In case this proves inconvenient for a player, there is an option on the player rest menu to postpone the reload. The option only appears one hour before the reload is scheduled.
Title: Re: Server Status & Module Updates
Post by: Pathseeker on June 11, 2011, 04:39:15 AM
awesome Tsu!
Title: Re: Server Status & Module Updates
Post by: tsunami282 on June 12, 2011, 09:25:20 PM
06/12/2011 - Tsunami
- Fixed timer problems with module autoreload. Postpone now delays the reload by 4 realtime hours.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on August 04, 2011, 07:39:34 PM
The server has been moved to my place, please adjust your direct connect icons to read legacyofthenorth.game-host.org.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on October 21, 2011, 05:42:39 AM
Alright all, thanks to Tsunami....again I will be removing the server password. The module he sent me is now live. FREEEDOM!
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on December 07, 2011, 10:29:44 AM
I guess I should post the recent updates here, so everyone can see them!

12/07/2011 - Neutral Zone
- some minor bugfixes
- fixed the automated server reload system
- backstage bar at the bard hall in Neverwinter is now open. The epic store is unfinished though; suggestions are welcome!

11/09/2011 - Neutral Zone
- fixed a huge list of minor bugs on the module
- fixed issues with the bounty system
- fixed a bug with my own script causing Harm to always be maximized
Title: Re: Server Status & Module Updates
Post by: Kattze on March 25, 2012, 01:52:12 PM
CHECKIN 120325a

Quest area additions and removal of previous quest areas
Added player ports for guilds and my campaign zone to player housing portal in start zone
Title: Re: Server Status & Module Updates
Post by: NWoutcast on March 26, 2012, 04:18:44 PM
Okay there are some issues with the server client. It's crashing on connect for anyone. I have tried a few things. I'm working on a system restore now to see if that helps.

::Edit:: I think I've got it up and running again.
Title: Re: Server Status & Module Updates
Post by: Kattze on March 26, 2012, 11:13:28 PM
Thanks for working on it so quickly!
Title: Re: Server Status & Module Updates
Post by: NWoutcast on March 27, 2012, 01:38:17 AM
That's my job.
Title: Re: Server Status & Module Updates
Post by: Kattze on March 27, 2012, 02:06:04 AM
Haha.. do that post on the DM boards :)
Title: Re: Server Status & Module Updates
Post by: NWoutcast on March 27, 2012, 04:20:38 AM
You're not my mom, you can't tell me what to do!
Title: Re: Server Status & Module Updates
Post by: Kattze on April 22, 2012, 01:51:07 AM
-Wolves are no longer stealthy so they don't surprise level 2 characters exploring
-The Alliance Arms Inn now lets you rent all 3 rooms again!
-Web should no longer bug character AC forcing the player to rejoin.
-Bounties should no longer spawn naked
-Removed rule restricting paladins from multi-classing as rogue
-Legacy of the North statue now reflects current DM staff
-Wolverines no longer spawn around camp, and their species have been culled in the region so less appear in the wood!
-Brown bears no longer spawn in the wood.  Another extinct species, way to go guys!
-Retweaked Zhentarium spawns so things other than wizards spawn again.
Title: Re: Server Status & Module Updates
Post by: Icky on April 22, 2012, 03:39:46 PM
As a Natural Resources Management Professional, I vehemently oppose the servers actions to reduce wildlife biodiversity in the forest ecosystem.  Bears and wolverines are vital predators in a complex food web and provide distinct ecosystem services for the dominant humanoid and badgeroid populations.  The absence of these species in the woodland ecosystem will have deleterious impacts on both flora and fauna.

--and yes, my next char will be a very angry ranger/druid.

Ick.
Title: Re: Server Status & Module Updates
Post by: Kattze on May 08, 2012, 06:23:10 AM
UPDATE May 8th 2012

Neverwinter - City Core
Sit placeables by the tree are too far into the bench, no longer cause people to sit through them.
Placeable transitions, such as the Merc's Guild, no longer allow horses to come inside. (Thanks moth!)

Neverwinter - Docks
The rope placeable on the Rising Sun is no longer useable

Neverwinter - Moonstone Mask
Adriane no longer sells cases of booze.  WCTU have struck again
Title: Re: Server Status & Module Updates
Post by: NWoutcast on July 11, 2012, 03:44:14 AM
There was an OS crash on the server computer. I restarted and it worked itself out. Sorry for the delay.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on July 23, 2012, 10:50:53 PM
Okay everyone, the server will be either down or hosted from my laptop starting at 9:30am EST until 9pm EST while I have my apartment bug bombed. Everything has to be unplugged. Sorry for the short notice but I've been working on getting my apartment ready. I'll do my best to keep server interruptions to a minimum.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on July 24, 2012, 06:42:20 AM
The module will be hosted from my place while Outcast is getting his apartment bug-bombed. Unfortunately, that means direct connect shortcuts won't work in the meantime.

Also, we've had some database issues lately. We're working on fixing them. Please bear with us.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 24, 2012, 05:24:54 PM
It has been suggested we add these last two posts to the front-page news feed.
Title: Re: Server Status & Module Updates
Post by: Kattze on July 24, 2012, 06:06:25 PM
What database issues?
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on July 25, 2012, 12:59:14 AM
Basically, stuff that DMs and whatnot do keep screwing up the database, so Outcast has had to delete it (again). Also, versions we have on backup are missing the Loremaster. I don't think this is intentional.

More or less, I have to get off my arse one day and build a new database from scratch. Hopefully then everything will be fixed.

Also, the server is once again hosted by Outcast (At least, within like 5 minutes of me posting this.).

EDIT: There was a slight screwup with the servervault. We didn't lose any characters, but some of you may be loading the wrong version of a given character. If this is the case, please let us know and we will fix it promptly.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on August 07, 2012, 04:16:42 AM
The server will be down until sometime tomorrow evening, as more routine house maintenance at Outcast's place must be done. Until then, stay cool, folks!
Title: Re: Server Status & Module Updates
Post by: NWoutcast on August 07, 2012, 06:20:07 AM
Do not panic, I got this shit on lockdown.


**EDIT** And we're back! Have fun!
Title: Re: Server Status & Module Updates
Post by: NWoutcast on September 08, 2012, 02:17:43 AM
Sorry everyone, there's a pretty big storm going through the area and the power went out. I'll have her back up as soon as the storm passes.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on October 13, 2012, 01:56:15 PM
LOTN will be down for a few hours while I move the server computer. We'll try to have her up and running as soon as possible!

**EDIT** We should be back up and running. PM me if you have any problems connecting and we'll troubleshoot over MSN.
Title: Re: Server Status & Module Updates
Post by: elvishnation on October 13, 2012, 07:35:54 PM
LOTN will be down for a few hours while I move the server computer. We'll try to have her up and running as soon as possible!

**EDIT** We should be back up and running. PM me if you have any problems connecting and we'll troubleshoot over MSN.

I don't see the server?

edit: nvm found it finally lol. nwn being silly again.

Double edit: it just me or is it lagging? not sure could just be me.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on October 14, 2012, 12:02:22 AM
Outcast is currently at a lan, and I believe hosting on his laptop or something. It is only for about a day. Maybe a little bit more.
Please endure this :3
Title: Re: Server Status & Module Updates
Post by: NWoutcast on October 14, 2012, 02:06:01 AM
Server is back in the usual place, all lag issues should be resolved.
Title: Re: Server Status & Module Updates
Post by: elvishnation on October 22, 2012, 09:29:18 PM
Server down?
Title: Re: Server Status & Module Updates
Post by: Darkzealot on October 22, 2012, 09:33:29 PM
It is not. Have you checked if it is under the roleplay section?
Title: Re: Server Status & Module Updates
Post by: elvishnation on October 22, 2012, 09:34:57 PM
Weird it's back. I crashed out mid crafting and it vanished for a bit.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on October 22, 2012, 09:35:06 PM
The server did go down when I joined. However, the server just came back up. ;>.> Back to normal, people!
Title: Re: Server Status & Module Updates
Post by: elvishnation on October 24, 2012, 01:37:54 AM
Tails killed it again. ;) ;)

edit: it came back
Title: Re: Server Status & Module Updates
Post by: NWoutcast on November 06, 2012, 01:15:07 AM
So, I got a new modem from commiecast and I'm working on getting the ports forwarded for gamespy. Will update as they become available.
Title: Re: Server Status & Module Updates
Post by: elvishnation on November 08, 2012, 01:45:14 AM
:(
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on November 08, 2012, 05:07:43 AM
Should be up and running, now. Thanks, guys!
Title: Server Status?
Post by: Sakes on May 22, 2013, 01:50:40 AM
Server isn't showing up on my history list, and I can't seem to direct connect.

Can someone confirm the IP? Did it change?  Can't find it listed anywhere on the forums...
Title: Re: Server Status?
Post by: elvishnation on May 22, 2013, 01:52:16 AM
sent him a text, it's down. And bad timing I think as he's busy rl soo just waiting for now. in nwn chat for a bit myself currently
Title: Re: Server Status?
Post by: Sakes on May 22, 2013, 01:55:56 AM
Alright, I'm sure he'll get it back up asap.
Title: Re: Server Status?
Post by: Tails1879_ on May 22, 2013, 02:12:18 AM
Server's back up and running.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on June 14, 2013, 06:29:19 AM
Hey everyone,

I could not find another host of the weekend and I need to attend a LAN for a friend of mine that is getting married. So the server will sadly be unavailable until Saturday evening.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on June 15, 2013, 10:32:48 AM
Back up and running guys.
Title: Re: Server Status & Module Updates
Post by: Kattze on June 19, 2013, 03:24:27 AM
Thanks :)
Title: Re: Server Status & Module Updates
Post by: NWoutcast on June 27, 2013, 03:54:44 PM
Comcast is reporting a node outage affecting my area. I'll post updates as I get them.


*update* Looks like the node was fixed but i don't know it's a permanent fix I'll keep an eye on connectivity.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on September 06, 2013, 09:22:47 AM
Good news everyone, I got the DNS server back up and running. For the DMs and the GDMs I am still currently working on the FTP.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on September 11, 2013, 06:56:12 PM
And not for some bad news. My network adapter crapped out on me and I've been working most of the day to try and fix it. So far the driver uninstalled itself last night for some unknown reason, but the modem for my network also bit the dust last night. A tech from Comcast came out and replaced the modem but I'm worried that somehow that death of the modem resulted an a fry on my motherboard's integrated network controller. If this is the case I will need to go get a new pci adapter for the computer and I don't know when that will happen. So until further notice the server will have to be down.

**Edit** I was able to find a working PCI NIC card and the server is back up and running. The DNS address was also working last I checked. To remind you if you've forgotten the address is legacyofthenorth.dyndns.info. PLAY ON!
Title: Re: Server Status & Module Updates
Post by: fritztcoyote on September 29, 2013, 02:27:58 AM
Looks like the server is off the air again, I am unable to connect, even using the  legacyofthenorth.dyndns.info address to direct connect.

(Sadness)


Title: Re: Server Status & Module Updates
Post by: NWoutcast on September 29, 2013, 04:01:24 AM
Hard drive failures caused me to lose...um....everything. Luckily for us I had a current copy of the module on my Google Drive and I had a backup copy of the server vault online as well. So we should be back up and running. PLEASE PLEASE PLEASE message me if you can't login so I can look into it.
Title: Re: Server Status & Module Updates
Post by: fritztcoyote on September 29, 2013, 01:04:37 PM
Thank you!

Oh, and while on the subject thank you for the general hosting and support and warm fuzzies and everything.  We happy few appreciate your efforts and commitment to keeping this shared space alive.

/emote Kowtow
"We are not worthy!  We are not worthy!"

Title: Re: Server Status & Module Updates
Post by: NWoutcast on September 29, 2013, 11:10:32 PM
Thanks but this place was a second home to me for many many years. I owe it to the old girl.
Title: Re: Server Status?
Post by: elvishnation on March 27, 2014, 07:38:23 AM
Dead I guess?
Title: Re: Server Status?
Post by: Neutral_Zone on March 27, 2014, 10:56:43 AM
The server is still up; Darkie's IP just changed. It is currently 83.227.20.196:5121
You can check for updates on www.nwnlist.com if it happens again.
Title: Re: Server Status?
Post by: Darkzealot on March 27, 2014, 04:02:37 PM
Yeah, sorry about that. Not sure why my supposed static IP changed. I blame the ISP.
Title: Re: Server Status?
Post by: Darkzealot on April 20, 2014, 09:16:08 PM
Server was down most of today. Some issues with internet to my computer which had to be fixed.
Should be up and going again now.
Title: Re: Server Status?
Post by: Darkzealot on April 29, 2014, 01:05:58 PM
Server is up again after a few hours of electrical failure on my end.
Title: Re: Server Status?
Post by: Neutral_Zone on May 18, 2014, 03:24:31 AM
For those of you that don't already know, the IP address has changed again. It is now 83.227.20.108:5121
Title: Re: Server Status?
Post by: Neutral_Zone on June 15, 2014, 03:38:41 AM
The server is now accessible at 83.227.20.111:5121

I'm gonna sticky this topic.
Title: Re: Server Status?
Post by: Tails1879_ on August 03, 2014, 03:58:32 AM
The server has been taken offline due to a severe thunderstorm in its location. It'll be put back up after things blow over.
Title: Re: Server Status?
Post by: Tails1879_ on August 03, 2014, 06:26:45 AM
The storm has passed, now. It's safe to log in, though some folks might have some bad hair for a while.
Title: Re: Server Status?
Post by: Tails1879_ on August 19, 2014, 09:19:23 PM
Due to moving server files to Outcast while Darkie takes care of moving to his new place, any character changes between now and when Outcast takes over hosting will not carry over. Once Outcast hosts, things should be in the clear again.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on August 20, 2014, 05:30:34 AM
Merged the two server status topics. I don't know why we had two, it sort of just happened.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on August 20, 2014, 04:44:22 PM
Thanks to NWOutcast, we have a home for the server while Darkie tends to moving and obtaining an internet connection. The new server IP is 50.179.128.250:5121 and it is safe to continue character progress again.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on August 21, 2014, 08:48:49 PM
Please be aware, since two versions of the server vault were merged for this temporary transfer (The current one and the one before the switch to Darkie as host) you may end up with some previously deleted characters showing up in your vault again. Just make another delete request and we'll fix it up for ya as soon as we can.
Title: Re: Server Status & Module Updates
Post by: TertTheSwift on August 24, 2014, 08:26:45 AM
All of my characters are gone. Why is this?
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on August 24, 2014, 12:28:43 PM
All of my characters are gone. Why is this?

Please make sure you've entered in your login correctly. If you still have issues, send a message to Outcast, as only he currently has access to the server.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on August 24, 2014, 05:20:48 PM
There are character files under TerttheSwifter. Sure you're on that one and not your old Terttheswift account?
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 22, 2014, 08:36:30 AM
Okay people. The server is back up and running on my end now, please log in and verify everything is all right with your character vault, note any removed characters showing up again, make sure the versions of the characters in there are the newest versions, and thank you for flying LOTN Airlines
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on September 22, 2014, 08:37:28 AM
Also the current server IP is 80.217.78.4:5121
Title: Re: Server Status & Module Updates
Post by: fealhach2008 on December 23, 2014, 04:35:07 PM
Has Legacy disappeared again or is it me? I noticed it gone the other day and it's still not back on my history list.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on December 23, 2014, 05:04:58 PM
My ISP had a major malfunction, and it seems the IP has changed again.

        80.217.64.244
Title: Re: Server Status & Module Updates
Post by: machmoth on January 12, 2015, 05:56:28 PM
Y'all ain't using the dyndns address anymore?

While I was in fixing some DNS problems bringing down the site that Tails pointed out to me, I went ahead and pointed nwn.lotn.info to 80.217.64.244.  If you get a new dynamic DNS account setup, I can redirect it to that for you, so that it can stay current.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on January 12, 2015, 06:27:44 PM
Y'all ain't using the dyndns address anymore?

While I was in fixing some DNS problems bringing down the site that Tails pointed out to me, I went ahead and pointed nwn.lotn.info to 80.217.64.244.  If you get a new dynamic DNS account setup, I can redirect it to that for you, so that it can stay current.

The IP for the server changes every so often, though the last IP lasted roughly 4 months. We probably should use nwn.lotn.info more and update you when it does change, since it doesn't change TOO often, although it updated almost once a month early 2014. I'll give it a try later when the updated info gets recognized (Not working at the time of writing).

Thanks for the help!
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on January 16, 2015, 06:53:06 PM
Question. nwn.lotn.info is supposed to make the direct connection using that information go to Darkie's IP (and subsequently the server) in NWN, right? It doesn't seem to work right for me still.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on January 17, 2015, 12:22:27 AM
Server status is currently offline, due to ISP related issues.
Will update regarding the issue as more information becomes available to me.
As it is now, I got less than a percent of my usual internet speed, and therefor hosting has become unsustainable.

Any questions, don't hesitate to mail me at Pontus_forslid@msn.com

Thanks.
Title: Re: Server Status & Module Updates
Post by: alkmaar on January 17, 2015, 11:01:44 AM
OK I have spent some time on LOTN.. albait alone it was still fun..;=) I know it will much harder as i Reach lvl 10..alas.. i hope it will be up soon... Alk the Beerdrinker ( Saturaday )
Title: Re: Server Status & Module Updates
Post by: Darkzealot on January 17, 2015, 04:36:46 PM
Apologies, my ISB had detected suspicious internet trafic from my address - Which turns out, they hadn't. It was one IP down from mine that the suspicious activity came from, so it was a clerical error.
It made them set my internet speeds to below modem speeds, and I spent the night and most of today on hold to get it sorted.
Should be up and running now.
Title: Re: Server Status & Module Updates
Post by: alkmaar on January 17, 2015, 08:39:57 PM
Ok alas to much beer i try to log in.....THx for fast respond master Dm
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on January 20, 2015, 12:55:37 AM
Got another server outage, starting from several hours ago.
Title: Re: Server Status & Module Updates
Post by: alkmaar on January 20, 2015, 02:04:18 AM
Bumb that  Alk
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on January 20, 2015, 07:22:33 AM
The server's back up, now. Thanks for holding on!
Title: Re: Server Status & Module Updates
Post by: machmoth on January 26, 2015, 05:26:59 PM
Question. nwn.lotn.info is supposed to make the direct connection using that information go to Darkie's IP (and subsequently the server) in NWN, right? It doesn't seem to work right for me still.

For some reason, the change refused to stay.  Every time I checked it, it had switched back to the prior address.  I got the bright idea this morning to delete and recreate it.  Let's see how well that takes.

I swear, some hosting companies only stay in business because people like me are too lazy to deal with the hassle of migrating their stuff somewhere better.
Title: Re: Server Status & Module Updates
Post by: NWoutcast on January 26, 2015, 11:13:20 PM
You're not the only one Moffers, I promise.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on January 26, 2015, 11:20:21 PM
For some reason, the change refused to stay.  Every time I checked it, it had switched back to the prior address.  I got the bright idea this morning to delete and recreate it.  Let's see how well that takes.

Definitely works now. Thanks!
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on February 19, 2015, 04:35:25 PM
I should have mentioned this sooner, but thanks to Moff's hard work, the dynamic DNS has been set up! You don't need the exact IP any longer to connect, so if you want to join LotN, please use direct connect to: nwn.lotn.info
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 06, 2015, 04:09:54 PM
Server might experience some downtimes due to realtor checking out my apartment and taking pictures. Also because the people helping me clean the place up managing to sever my networking cable.

No idea which times it will be up and when it won't be. Right now I got the computer plugged into my modem via a 0.5 meter cable, and it needs to be at least 10 meters further away when the pictures are taken. Expect downtimes entire day tomorrow at least. Will try to get a new cable but for some reason everything closed at 3 pm today.

TLDR: Server outages expected.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 07, 2015, 04:09:06 PM
Server back up for now. Going to see about changing hosts in the next couple of days (at least till I get settled in my new place)
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 11, 2015, 05:40:50 AM
Chances are the server needs to be killed for a few hours today if my realtor decides to show the apartment while I am away at work. FYI.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 15, 2015, 05:55:22 PM
As you may have noticed the server was down yesterday cause my ISP had some planned work on my lines during the night, apologies for that.

And now, the server will be down all of tonight and till late evening tomorrow since I will be leaving and need to turn the computer off.
Title: Re: Server Status & Module Updates
Post by: fealhach2008 on September 29, 2015, 11:19:47 PM
Is there a new IP address?
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on September 30, 2015, 03:55:17 AM
Is there a new IP address?

There is, but you can still use a direct connect to nwn.lotn.info

However, if that's not working, try 80.216.251.4:5121
Title: Re: Server Status & Module Updates
Post by: Darkzealot on October 01, 2015, 05:00:39 AM
The DNS client has been crashing for the past day or so on my end, upon startup. Not sure why, haven't had much time to troubleshoot it beyond doing basic like.. restart computer.. things. So.. yeah, the IP above should work, the nwn.lotn.info might not.
Title: Re: Server Status & Module Updates
Post by: machmoth on October 03, 2015, 12:54:34 AM
I knew my LotN trouble senses were tingling.  If it continues to give you lip and you can't figure out why, slap me an email.  The name host underwent some updates of some measure recently that may have upset the careful order of the universe.  We can dabble in other clients or versions or such if need be.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on October 16, 2015, 11:50:39 AM
Server will go down for.. a while. I will try to bring it back up as soon as I can. Killing it now.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on October 16, 2015, 08:31:49 PM
Server is back up guys. Tails made me do it.
Title: Re: Server Status & Module Updates
Post by: dedan on July 12, 2016, 06:28:25 PM
Is there server still up?
Title: Re: Server Status & Module Updates
Post by: alkmaar on July 15, 2016, 09:12:48 PM
tjoff.

i been moving yo new flat/appartment eh?? and now hade vacations and this is my first night shift since 26 may and i tryed to logg on ..but i didnt prevail..ALAS SIGH,, i hope it isent gone foreever ..plz notify us of the status .. THX

Alk onthe work
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 20, 2016, 01:54:47 PM
Apologies. The modem was not working as intended for a while and needed to reset. I did not perform the port forwarding properly so server was running, but not accessible to you guys. Let me know if you're still having issues. PM-ing me sends me an email in case I don't notice posts quickly enough.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 23, 2016, 10:52:14 PM
Current IP address is 83.251.82.197,
But the dns should work, so nwn.lotn.info
Title: Re: Server Status & Module Updates
Post by: Wids on July 25, 2016, 12:55:02 AM
The server's taking a nap again.  Was it something I said?  :(
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on July 25, 2016, 04:51:43 PM
Had a power cut here, and Darkie's not around to login and boot the server properly. I'll try and copy the files over to my PC and host in the meantime. Should be done sometime tonight.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on July 26, 2016, 12:11:53 PM
Okay, sorry about the delay. Server should be up now. Please let me know if there are any problems.
Title: Re: Server Status & Module Updates
Post by: dedan on July 26, 2016, 01:04:34 PM
Is there port number after the server ip number?
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on July 26, 2016, 02:21:17 PM
Nope, is it not working?
Title: Re: Server Status & Module Updates
Post by: dedan on July 26, 2016, 04:09:55 PM
I haven't been able to direct connect.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on July 26, 2016, 04:14:41 PM
Updated port forwarding settings now. It should work. Hopefully. >_>
Title: Re: Server Status & Module Updates
Post by: alkmaar on July 27, 2016, 09:24:02 PM
didnt work ...  Alk on the work :'(
Title: Re: Server Status & Module Updates
Post by: Wids on July 28, 2016, 07:06:12 AM
Have you tried using 83.251.82.197:5121 ?  It's working for me.
Title: Re: Server Status & Module Updates
Post by: alkmaar on July 28, 2016, 10:03:55 PM
whoowhoo i am in!

Alk
Title: Re: Server Status & Module Updates
Post by: Darkzealot on August 16, 2016, 10:42:27 PM
Sorry for the server being down. Lacking internet connection and at the moment I don't know when it will be back up again.  I'll keep you posted.
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on August 17, 2016, 06:31:24 PM
Server's going down again for a bit of routine maintenance. Shouldn't be long, folks.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on August 18, 2016, 02:21:54 AM
Server is up again.
And should it matter, my IP is 83.251.75.203 now.
Title: Re: Server Status & Module Updates
Post by: Wids on August 21, 2016, 10:26:48 PM
Server is up again.
And should it matter, my IP is 83.251.75.203 now.
Thank you.  I've updated my LotN shortcut accordingly.  :)

But is the server down at the moment?  I keep running into a "time out" error.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on August 22, 2016, 11:00:55 AM
It shouldn't be.  I will look into it in about 2 hours,  when I am back at the desk.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on August 22, 2016, 02:00:26 PM
As far as I can tell, it should work. Can you give it another try?
Title: Re: Server Status & Module Updates
Post by: Wids on August 27, 2016, 11:25:00 PM
I'm still getting time-outs.  Is the IP still 83.251.75.203?
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 01, 2016, 02:21:25 PM
Yes, it is. Should be working. Sure there's no firewalls blocking it or similar? Maybe we can chat when you try to connect next time and we can see what has been causing the issue? Got steam or anything?
Title: Re: Server Status & Module Updates
Post by: Wids on September 02, 2016, 04:33:00 AM
I'm not sure what the problem was, but it's working now.  Thanks!
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 02, 2016, 06:51:42 PM
Excellent. So this is the best time to tell you the server will be down for several hours on Monday. Possibly the entire day. This is because of people working on the cables outside my building.
Title: Re: Server Status & Module Updates
Post by: Wids on September 02, 2016, 08:37:46 PM
Roger roger.  :)
Title: Re: Server Status & Module Updates
Post by: Wids on September 17, 2016, 05:25:48 AM
Iscandar says that LotN is offline (http://www.iscandar.ch/server.php?ip=83.251.75.203&port=5121&template=black).
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 18, 2016, 05:10:05 PM
Sorry, windows update turned off my computer when I slept. I put it back up as soon as I was conscious. As far as I know the server is up and running.
Title: Re: Server Status & Module Updates
Post by: alkmaar on September 19, 2016, 09:54:55 PM
not answer.. have server changed IP nr ?

I will try tomorrow same time again... swedish night time

cheers alk
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 21, 2016, 01:28:48 PM
The IP Is 83.251.85.107, Alk
Title: Re: Server Status & Module Updates
Post by: alkmaar on September 23, 2016, 08:35:33 PM
thx 8)
Title: Re: Server Status & Module Updates
Post by: Neutral_Zone on September 30, 2016, 12:23:46 AM
Server is down temporarily while the ISP gets their shit together. May take a few days.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on September 30, 2016, 11:22:39 AM
According to the ISP, there never was an issue. The internet didn't cut out...  ::)
Server is back up. Let me know if there's any issues.
Title: Re: Server Status & Module Updates
Post by: alkmaar on October 11, 2016, 10:15:06 PM
didnt get in yesterday.. m aybe ip have changed again?

Alk
Title: Re: Server Status & Module Updates
Post by: Darkzealot on October 12, 2016, 10:15:23 PM
I think it was Windows update that forced a restart on me. It should be up, and ip should be the same.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on December 01, 2016, 04:28:24 PM
Due to a necessary switch of routers, my IP is now 83.253.147.75

Apologies for any annoyances this may cause.
Title: Re: Server Status & Module Updates
Post by: alkmaar on December 05, 2016, 12:00:56 AM
thx
Title: Re: Server Status & Module Updates
Post by: Darkzealot on December 08, 2016, 01:36:26 AM
Sigh.  Apologies for the downtime,  ISP is apparently doing maintenance work.  Estimated to be down for another 4 hours. 
Will update with potentially new ip when I awake. 
If the ip remains the same the server will start itself up.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on December 08, 2016, 04:53:06 AM
Server should be up, IP should be the same.

Let me know if there are any issues.
Title: Re: Server Status & Module Updates
Post by: alkmaar on December 12, 2016, 03:11:05 AM
okies thx!

Meery xsmaas to yes
Title: Re: Server Status & Module Updates
Post by: Wids on January 03, 2017, 07:43:32 AM
...and to all a (belated) good night!  :)
Title: Re: Server Status & Module Updates
Post by: Wids on February 11, 2017, 01:45:13 PM
The server's down.  Apparently it went down some time between now and five hours ago.

It wasn't me, I swear.   :o
Title: Re: Server Status & Module Updates
Post by: Wids on March 31, 2017, 01:36:10 AM
The server's down again.  Should we blame Sakes (as usual), or should we go the unconventional route and blame Tails?   :P
Title: Re: Server Status & Module Updates
Post by: Darkzealot on March 31, 2017, 11:54:20 AM
We blame my ISP. Sorry about the downtime. Should be up now.
Title: Re: Server Status & Module Updates
Post by: Wids on March 31, 2017, 02:51:41 PM
Yes, it is.  Thank you, Zealot!   :D
Title: Re: Server Status & Module Updates
Post by: Wids on April 02, 2017, 11:21:29 PM
Zealot, I think you need to give the gnomes who run your ISP a good talking-to again.  The server's down.
Title: Re: Server Status & Module Updates
Post by: Wids on April 03, 2017, 04:58:37 AM
Nevermind!  I rebooted my computer and everything's peachy now.  I was wondering why the Iscandar site said that LotN server was up and it had one or two players, yet my client kept timing out.  Carry on.  :)
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on April 03, 2017, 05:02:49 PM
Nevermind!  I rebooted my computer and everything's peachy now.  I was wondering why the Iscandar site said that LotN server was up and it had one or two players, yet my client kept timing out.  Carry on.  :)
Actually, the server was lagging horrendously at that time. There was a Jacia and Sharon, but we couldn't deal with the 10 - 20 second latency. D:
Title: Re: Server Status & Module Updates
Post by: Wids on April 03, 2017, 08:12:09 PM
Ah.  That might explain the time-out errors, then.  And me restarting my computer when I did was just a coincidence.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 04, 2017, 04:24:59 PM
The trolls that are my ISP failed again yesterday. i tried to get it up and running but it was a server-side issue, and they were closed for another 6 hours when I went to bed. Been talking to them again today, but they basically answered that they couldn't see any issues (which, they could, when I asked them deeper questions). So yeah.. My ISP is not providing me good internet at the moment, and I can only apologize for any server downtime this might bring.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 06, 2017, 05:23:30 PM
Okay, so I just got word that in approximately 8 hours they'll kill the electricity to my building till around noon tomorrow. (ie, 8 hours from now till 17 hours from now.) This means that the server will be down during that time and that I'll try to restart it as soon as possible after power is restored.
At least they warned me this time..
Title: Re: Server Status & Module Updates
Post by: Wids on April 07, 2017, 03:42:11 PM
Clearly their Customer Relations skills are finally improving...somewhat.  :P
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 07, 2017, 04:06:48 PM
On that note, my internet speed is down to 0.2 Mbit instead of 250. It has been reported, but they said they are unlikely to deal with it till after the weekend is over. So.. chances are, the server might be down this weekend.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 07, 2017, 05:12:02 PM
Tuesday they'll investigate it. They say it will likely not be solved for another week now.
.. So yeah. I have no internet. If you want to transfer the server hosting to someone else, feel free. I won't be able to transfer character files over.
Title: Re: Server Status & Module Updates
Post by: Wids on April 07, 2017, 06:33:41 PM
Alas, I live in Small Town, East Texas.  I doubt that my server hosting options are much better than yours.  East Texas Cable blows chunks.   ::)
Title: Re: Server Status & Module Updates
Post by: alkmaar on April 10, 2017, 01:25:08 AM
well i been hanging around for 10 years.. i can wait some more.. i only play nwn when i work nights,, like this night.. tryed to logg in ... cheers alk
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 11, 2017, 08:03:44 AM
Ookay. A broken socket in the networking hub was to blame, the ISP claims. They now say it'll work, so server is back up.
Title: Re: Server Status & Module Updates
Post by: alkmaar on April 11, 2017, 08:48:17 PM
has ip changed?
Title: Re: Server Status & Module Updates
Post by: Wids on April 12, 2017, 04:23:34 PM
I'm not seeing it neither.  If the server's back online, I'd guess that the IP# has indeed changed.

I blame your cable company, Zealot.  They seem to do this a lot.   :o
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 13, 2017, 12:01:57 AM
That.. certainly explains why the server has been empty. IP is 83.251.64.144
Title: Re: Server Status & Module Updates
Post by: alkmaar on April 13, 2017, 12:49:59 AM
Lolth !  8)
Title: Re: Server Status & Module Updates
Post by: Wids on April 13, 2017, 09:02:24 AM
Ah, there it is!  Thanks again, Zealot.  :)
Title: Re: Server Status & Module Updates
Post by: Darkzealot on April 13, 2017, 09:47:04 PM
I am being pulled away over Easter. If there is an issue with the ISP or similar, I won't be around till Sunday afternoon (GMT time). So let's hope nothing goes wrong.
Title: Re: Server Status & Module Updates
Post by: Wids on May 08, 2017, 01:18:02 AM
I just checked the server, and it's down

Maybe we need to send a strongly worded petition to your service provider.   ::)
Title: Re: Server Status & Module Updates
Post by: Darkzealot on May 08, 2017, 02:46:56 PM
So, I've checked. Server is up, The IP remains the same (83.251.64.144), and nwn.lotn.info should work as well. There's no indication that it would be down for me. I'll restart again, but I do not see why people should have issues connecting to it now.
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on May 09, 2017, 12:20:02 AM
Server was still down strangely despite running... and now it's working. Both the IP (83.251.64.144) and the redirect at nwn.lotn.info should work.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on June 13, 2017, 06:52:00 PM
More ISP issues. Looking into changing providers. Might be a day or two before I can host the server again.
Title: Re: Server Status & Module Updates
Post by: Wids on June 14, 2017, 01:58:31 AM
Did the server die again?  I was just about to log on.   :-\
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on June 14, 2017, 06:09:06 AM
Did the server die again?  I was just about to log on.   :-\

Darkie's internet is out as they try to fix some error they're having, which apparently can take a couple days to fix. I'd expect the server to return, based on what Darkie has said, in the evening on the 15th of June.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on June 14, 2017, 03:21:58 PM
Apologies for the inconvenience. My ISP has been a gradually worsening pain in my behind for some time now..
Title: Re: Server Status & Module Updates
Post by: Wids on June 20, 2017, 03:14:05 AM
I understand; I'm in the middle of switching from Yahoo/Aabaco to DreamHost for my web service provider.  Even though I have a few screenshots to commemorate Marrelina reaching Level 25, I have to wait until things get sorted out with my website registration transfer before I can upload the pics.  :(

But it looks like LotN's back online, so yay!  The transfer went smoothly for you, I take it?  :D
Title: Re: Server Status & Module Updates
Post by: Darkzealot on June 20, 2017, 02:41:46 PM
Not at all. In fact, it hasn't occurred yet. I am still on the unstable internet from before.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on June 21, 2017, 03:46:17 PM
Okay, New IP as I am attempting to use another ISP; 84.217.206.126
Title: Re: Server Status & Module Updates
Post by: Wids on June 21, 2017, 09:28:57 PM
I keep getting a timed-out error from my Direct Connect, and Iscandar (http://www.iscandar.ch/server.php?ip=84.217.206.126&port=5121&template=black&font=moder) is saying that the server's down too.  Has the Port been changed, perhaps?
Title: Re: Server Status & Module Updates
Post by: Darkzealot on June 22, 2017, 12:19:33 AM
It has not. The issue has been resolved now, can you attempt to connect again?

The issue arose with the new router, which was very obvious, but all the stuff with the router, like firewalls and port forwarding didn't actually cause the problem. It was some obscure fix for system registry files in windows that only now started being an issue.. .... which.. seems weird as hell, but if works it works.
Title: Re: Server Status & Module Updates
Post by: Wids on June 22, 2017, 03:33:58 AM
Whatever you did, I'm in.  So is Tails.  So...excellent!  Thank you, Zealot.  :)

Join us in-game, will you?  :)
Title: Re: Server Status & Module Updates
Post by: alkmaar on June 23, 2017, 11:34:50 PM
could not logg in right now.. if  IP adress have changed plz tell me.. otherwise i need to try again,, Cheers Alk
Title: Re: Server Status & Module Updates
Post by: Tails1879_ on June 24, 2017, 12:19:22 AM
could not logg in right now.. if  IP adress have changed plz tell me.. otherwise i need to try again,, Cheers Alk

nwn.lotn.info should work. If not, try 84.217.206.126
Title: Re: Server Status & Module Updates
Post by: Wids on June 24, 2017, 03:24:16 AM
Hey, where did you two go in such a hurry?  I'm online now!   :o
Title: Re: Server Status & Module Updates
Post by: Wids on July 05, 2017, 03:12:21 PM
I think the server's down again.

I just woke up, so whatever caused the outage, I didn't do it.   :o
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 06, 2017, 01:09:06 AM
Apologies, the server is down as I am moving my computer to a friend's place as, and it will be set up again sometime tomorrow. I'll post the temporary new IP here as soon as it is up again.

Title: Re: Server Status & Module Updates
Post by: Wids on July 06, 2017, 02:36:19 AM
Okiedoke.  Thank you.  :)

So when do we get to see you in-game with your aorta-clogging palette of characters, anyway?   ;D
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 06, 2017, 01:26:29 PM
^^; I can not say, really. I was on the other day for 2 hours, but generally I do not feel much desire to play NWN as much as I used to.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 06, 2017, 01:49:44 PM
Alright, server should be up again at 78.71.30.95 . I will be staying at my friend's house all of July, then the IP will presumably change back again to it's previous value.
Title: Re: Server Status & Module Updates
Post by: Darkzealot on July 30, 2017, 05:20:30 PM
Server is back up at home, and the ip should be : 84.217.206.126
Title: Re: Server Status & Module Updates
Post by: alkmaar on August 22, 2017, 11:29:52 PM
down again?

did try to logg in--- alas some time since last ..cheers.. will check tomorrow night again ..alk at work
Title: Re: Server Status & Module Updates
Post by: Darkzealot on August 23, 2017, 04:01:47 PM
Uh, yeah. That would be because my IP has changed again for whatever reason. 84.217.205.243 is the one I have now.
Title: Re: Server Status & Module Updates
Post by: alkmaar on August 24, 2017, 07:55:49 PM
woked.. 500 exp from lvl 20 with AA/Bard/ffighter


cheers '@lk
Title: Re: Server Status & Module Updates
Post by: Darkzealot on January 06, 2018, 12:19:03 AM
85.230.58.59 is my current IP. It must've changed
Title: Re: Server Status & Module Updates
Post by: alkmaar on January 14, 2018, 04:55:03 PM
thx mate been on holiday. try again next time on nightshift...

cheers @lk
Title: Re: Server Status & Module Updates
Post by: alkmaar on January 24, 2018, 01:08:18 AM
tchoo
almost got in this night ;=)
alk on work